Full Cycle Game Development

Helping Studios Ship Great Games

Elevate your games with strong game design, polished gameplay, and stunning visuals. Bring your ideas from concept to a fully publishable product.

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Meet Ali

Hi, I’m Ali, a Game Developer based in Dubai. I specialize in creating immersive and polished gameplay experiences, combining development, systems design, and creative direction to help studios build better games.

System Design

Player Psychology

Prototyping

Economy Design

Level Design

Game Balancing

Progression Systems

Unreal Engine

Game Developer

Freelancer

Currently

Game Developer

Freelancer

Currently

Founder & Game Director

GameWorm Studios

Currently

Founder & Game Director

GameWorm Studios

Currently

Senior Game Designer

Sqkii

2024-25

Senior Game Designer

Sqkii

2024-25

Lead Game Designer

Orbit Cosmos

2023-24

Lead Game Designer

Orbit Cosmos

2023-24

Game Designer

Articares

2021-23

Game Designer

Articares

2021-23

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Game Design Services

Services

Helping studios build better games through creative gameplay systems, engaging core loops, and polished game development.

Gameplay Systems

Core Loops

Progression Systems

Economy Design

Combat Design

Level Design

Prototyping

UX / Game Feel

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Gameplay Systems

Designing & developing core gameplay systems and game loops that form the foundation of the game.

Gameplay Systems

Designing & developing core gameplay systems and game loops that form the foundation of the game.

Gameplay Systems

Designing & developing core gameplay systems and game loops that form the foundation of the game.

Level Design

Designing levels, encounters, and player flow to create engage and well-paced gameplay experiences

Level Design

Designing levels, encounters, and player flow to create engage and well-paced gameplay experiences

Level Design

Designing levels, encounters, and player flow to create engage and well-paced gameplay experiences

Progression & Economy

Building progression systems and in-game economies that drive engagement, retention, and play sessions.

Progression & Economy

Building progression systems and in-game economies that drive engagement, retention, and play sessions.

Progression & Economy

Building progression systems and in-game economies that drive engagement, retention, and play sessions.

Prototyping & Iteration

Rapidly prototyping ideas and refining them through testing to ensure strong, polished gameplay.

Prototyping & Iteration

Rapidly prototyping ideas and refining them through testing to ensure strong, polished gameplay.

Prototyping & Iteration

Rapidly prototyping ideas and refining them through testing to ensure strong, polished gameplay.

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Reviews

Testimonials

Real feedback from clients and teams I’ve worked with on building strong, successful games.

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Game Design process

Process

designing engaging gameplay experiences that elevate games through deep game systems.

Define the Vision

Align on the core idea, player experience, and goals. Establish the direction, references, and what the game needs to achieve.

1

Define the Vision

Align on the core idea, player experience, and goals. Establish the direction, references, and what the game needs to achieve.

Design & Prototype

Translate the vision into gameplay systems, mechanics, and core loops. Rapid prototyping to test ideas and validate direction early.

2

Design & Prototype

Translate the vision into gameplay systems, mechanics, and core loops. Rapid prototyping to test ideas and validate direction early.

Iterate & Refine

Playtest, gather feedback, and tune systems. Improve balance, pacing, and overall player experience through iteration.

3

Iterate & Refine

Playtest, gather feedback, and tune systems. Improve balance, pacing, and overall player experience through iteration.

3

Iterate & Refine

Playtest, gather feedback, and tune systems. Improve balance, pacing, and overall player experience through iteration.

Finalize & Deliver

Document, polish, and hand off clear, production-ready designs that can be implemented smoothly

4

Finalize & Deliver

Document, polish, and hand off clear, production-ready designs that can be implemented smoothly

FAQ'S

Answers

Find answers to common questions about my design process and services.

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What services do you provide?

I design gameplay systems (combat, progression, and economy), define moment-to-moment gameplay and core loops, and can take a game from concept to a clear, implementable GDD. I also prototype and build systems in-engine, either as proofs of concept or features ready for integration.

What types of games have you worked on?

What tools and engines do you use?

Do you work with studios or freelance clients?

How long does a project take?

Can you work on an existing game?

How do you approach improving a game?

Do you handle implementation as well?

How can we work together?

Available For Work

Curious about what we can create together? Let’s bring something extraordinary to life!

alishafique421@gmail.com